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Star wars the old republic reviews
Star wars the old republic reviews










In The Old Republic, your interactions play out much as they do in BioWare's single-player games: in oft-lengthy cutscenes in which you respond to others using a dialogue wheel. Other MMOGs have featured plenty of voice acting ( EverQuest II, for example), but not to this extent. Where Star Wars: The Old Republic tries to stand out in this early stage is with its fully voiced character interactions. You take some missions and kill some creatures using the game's straightforward hotkey combat system, all while a bunch of other people do the same thing. The familiarity continues as you make your way through your class's opening area. You then choose a faction (Sith Empire or Galactic Republic) and one of eight classes (and after the starting area, an advanced class). In fact, the license and a few other elements aside, the first hours of the game might have you thinking: "I've already played this game." You select from a number of humanoid races, none of which seems particularly unusual, given the breadth of unusual creatures to be found in Star Wars lore. However, The Old Republic owes less to past BioWare successes (including the related single-player role-playing game, Star Wars: Knights of the Old Republic) than it does to the MMOGs that have come before.

star wars the old republic reviews

Many of those details should be familiar to anyone that's played a BioWare game in recent years, such as Mass Effect or Dragon Age II.

star wars the old republic reviews

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Star wars the old republic reviews